Back to directory

awesome-gamedev-agent-skills

74 Agent Skills for AI coding agents covering ten game engines, with a router that loads only the skills matching the engine and task at hand.

awesome-gamedev-agent-skills

awesome-gamedev-agent-skills provides 74 Agent Skills for game development, covering the engines Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, and Roblox, plus a router skill that detects which engine and task a user is describing and loads only the matching skills before the agent writes code. Each skill is written from the engine's primary documentation, version-pinned to a stated release, and checked by a validator.

It installs with the skills CLI (npx skills add), which detects the coding agent already in use and installs the router and all 74 skills into the right location; a smaller install limited to the router and one engine is also supported. The same SKILL.md files load natively in Claude Code, Cursor, Windsurf, Cline, Codex, Gemini CLI, GitHub Copilot, Kiro, and other agents with no conversion needed, and the repository also works as a Claude Code plugin marketplace.

It is released under the Apache-2.0 license.

More in Agent skills

See all 581
  • Provenance gate

    github.com

    A deterministic authorization gateway that sits between an AI agent and its tools, tracing where each parameter of a side-effect call came from, and blocking the call or asking a human when the source does not check out.

  • A markdown framework of system rules that restates Isaac Asimov's Four Laws of Robotics as a set of prioritized loss calculations for large-language-model agents to follow, published as a discovery file for agents and crawlers to read.

  • Vitruvius

    github.com

    An engineering research agent that runs a discover, read, synthesize, verify and review loop over technical questions, reading sources directly rather than inferring from titles, and publishing its own scored verifier benchmark, weaknesses included.