Back to directory

img2threejs

A tool that rebuilds the object in a reference image as a code-only, procedural Three.js model rather than a downloaded mesh, producing an animation-ready 3D scene an AI coding agent can generate directly.

img2threejs

img2threejs takes a single reference image of an object and reconstructs it as a Three.js model built entirely from generated code: primitives, procedural shaders and generated geometry, rather than photogrammetry, mesh extraction or a downloaded asset pack.

The output is quality-gated and animation-ready, and is designed to be token-efficient so an AI coding agent, such as Claude Code, can generate it directly. Reconstructions run live in the browser with no mesh files or downloads, and a public gallery lets a viewer orbit each model, inspect its source reference image, and read the generated source code.

More in Generative media

See all 146
  • Blender Copilot

    github.com

    A Copilot-style AI chat panel inside Blender that runs its agent loop in Blender's own Python process, executes the model's generated code against the live scene, and wraps every conversational turn in a single undo step.

  • A ComfyUI add-on that patches ComfyUI-GGUF so Qwen-Image-2.1 models can run fully as GGUF files, fixing a text-encoder mismatch and missing architecture detection until upstream support arrives.

  • A ComfyUI node that expands a short prompt into a full styled prompt, negative prompt and aspect ratio for Qwen-Image-2.1, using one of 17 photographic styles.