# SpriteCook Agent Skills

A set of agent skills that teach AI coding agents to generate and animate pixel art and HD game assets, build UI kits, and export finished animations into Godot projects using SpriteCook's MCP tools.

These skills give an AI coding agent step-by-step workflow rules for SpriteCook, an AI-powered game asset generation service, following the open Agent Skills standard so they work across compatible editors. A shared workflow-essentials skill covers checking credits before large runs, following the asynchronous generation polling contract, saving reusable asset ids to a local manifest, and uploading local image files through SpriteCook's MCP asset-upload tools.

Separate skills cover generating production-ready pixel art or HD assets with style consistency against a reference asset, building complete UI systems such as menus, HUDs and inventories with transparent component sheets and nine-slice metadata, animating existing assets with grounded motion prompts and background removal, and exporting finished character animations into Godot 4.x projects with ready-to-test player scenes using AnimatedSprite2D or AnimatedSprite3D. It installs with a single command through the skills.sh installer.

Website: https://github.com/SpriteCook/skills
