# UnrealClaude

An Unreal Engine 5.7 editor plugin that embeds the Claude Code CLI in a docked chat panel and runs an MCP server exposing actor, Blueprint, level and asset editing tools.

UnrealClaude integrates the Claude Code CLI directly into the Unreal Engine 5.7 editor, with a chat panel that streams responses and groups tool calls alongside rendered code blocks. Its MCP server exposes more than 20 tools for actor manipulation, Blueprint and Animation Blueprint editing, level and map management, materials and input, and asset search and dependency queries, with a dynamic context loader that supplies accurate UE 5.7 API documentation on demand.

An async task queue lets long-running operations continue without timing out, sessions persist across editor restarts, and the plugin gathers project context such as modules, plugins and assets automatically. It authenticates through an existing Claude Code login rather than a separate API key, must be built from source for the target platform and engine version, and currently supports Windows, Linux and Apple Silicon macOS.

Website: https://github.com/Natfii/UnrealClaude
