anything_about_game
A large curated list of game development resources covering engines, math, physics, animation, networking, and tooling across multiple programming languages.
This is an extensive curated list of resources for game development, organized as a table of contents spanning dozens of topics: game engines and frameworks in 2D and 3D, ECS libraries across C/C++, C#, Rust, and other languages, game math and physics (including cloth, fluid, and vehicle physics), animation techniques from GPU and vertex animation to motion matching, procedural terrain and world generation, networking and server frameworks, serialization, and reverse engineering of game asset formats.
It also links to design tools for voxel art, audio, video, modeling, and sculpting, plus articles, courses, and blogs from both Chinese and English game development communities, and news sources covering graphics research and hardware.
The list is maintained as a single repository under the Apache 2.0 license.